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Forest Spirit

I wanted to go back to an old 3d sketch i did few years ago, but i wanted to keep it simple, stylised but not cartoon really.
I sculpted everything in Zbrush and polypainted the all thing before sending it to Marmoset for renders.
I projected the shadow from the leaves with an alpha texture on multiple planes

Studio Render

Studio Render

Studio Render

Studio Render

Studio Render

Studio Render

Studio Render

Studio Render

Studio Render

Studio Render

Early Concept research

Early Concept research

Quick anatomy blocking and rough pose

Quick anatomy blocking and rough pose

Clay render

Clay render

Quick anatomy blocking and rough pose

Quick anatomy blocking and rough pose

Quick anatomy blocking and rough pose

Quick anatomy blocking and rough pose

marmoset side to side with Zbrush screengrab

marmoset side to side with Zbrush screengrab